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Happy Talk Like a Pirate Day

Abbeel, Sep 19, 12 9:14 PM.
Talk like a Pirate Day be the only non-booty-giving holiday I respect.  So, here be a song for all ye' scurvy dogs.



Also, I missed some patch notes in the last couple days.

​9/17/2012

General

  • Asuran players will now aim toward their targets when using a rifle.
  • Fixed various broken events and skill challenges.
  • Fixed various locations that allowed players to move outside the map.
  • Fixed various locations on maps where players could become stuck.
  • Discovery crafting may now use items directly from a player’s bank.
  • Fixed bugs in the Exploration achievement so players can now receive 100% map completion.
  • Added a system to limit the experience and gold that players can receive from speed-farming dungeons.

Story

  • Fixed bugs in “A Different Dream,” “A Fragile Peace,” “Dredging Up the Past,” "Forging the Pact,” “Pastkeeper,” “Ships of the Line,” “Stealing Secrets,” “The Priory Assailed,” and “The Source of Orr.”
  • Reduced the overall difficulty in “Dead of Winter.”

World-versus-World

  • Retaliation: This boon no longer reflects damage received from siege weapons.
  • The Experimental Rifle is no longer usable in World-versus-World.

Professions

Warrior

  • Smoldering Arrow: This skill’s casting time has been reduced.

Mesmer

  • The Prestige: This skill now requires full recharge if it’s interrupted at any time.

Thief

  • Descent of Shadows: This trait’s effect can now only trigger once every 8 seconds.

Engineer

  • Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.
  • Detonate Mine Field: This skill is no longer a blast finisher.

​9/18/2012

General

  • Fixed missing female voice over lines that were not playing during some story cinematic sequences
  • Fixed an issue where NPCs would stop moving and result in some events from being blocked
  • Fixed a Mac client crash and added better crash reporting support

GW2 Update 09/14/2012

Abbeel, Sep 14, 12 5:23 AM.

General

  • The Mistfire Wolf skill will now properly unlock for existing characters on an account after upgrading to Digital Deluxe.
  • Fixed blocked events and skill challenges.
  • Fixed bugs that allowed players to go around map edges.
  • A number of items created by using Mystic Coins are now correctly set to level 80.

Story

  • Fixed a blocking bug in story chapter “Brute Force.”
  • Fixed a blocking bug in story chapter “Research and Destroy.”
  • Fixed bugs in story chapters “Forging the Pact,” “Battle of Fort Trinity," "The Ghost Rite,” “On Red Alert,” and “Tower Down.”

World-versus-World

  • Score interval increased from 5 minutes to 15 minutes.
  • Stonemist Castle points reduced to 35 points from 50.
  • Bonus thresholds reduced by half to prepare for one-week matches.
  • Castle lord, bodyguards, and capture point for Stonemist Castle moved to the first floor.
  • “Harpy Feathers” consumable effect disabled.
  • Bridges fixed to make passable for NPCs.

Professions

Ranger

  • More fixes to pet commands and AI.

Elementalist

  • Signet of Air: No longer has infinite range.
  • Whirlpool: Now works underwater in PvE.
  • Glyph of Renewal: Resurrection effects of Earth, Fire, and Water now surround the caster, not the target.

Mesmer

  • Deception: Movement now allowed after casting underwater.
  • Spatial Surge: Improved responsiveness.
  • Mind Stab: Improved responsiveness.

Warrior

  • Made several more skills usable while moving: Brutal Banner, Compassionate Banner, and Furious Rally.
  • Rush: Improved the ability to hit fleeing foes.

Guardian

  • Mighty Blow: Added a slight movement distance.
  • Bow of Truth: Now usable while moving.
  • Defender’s Shield and Honorable Shield: Merged together into the same trait.
  • New trait Glacial Heart: Critical hits with a hammer have a 50% chance to chill your target for 4 seconds. This effect can only occur once every 45 seconds.

Thief

  • Heartseeker: Reduced damage of the 100%-50% threshold by 20%. Damage thresholds changed. Old: 100%-66%, 66%-33%, 33%-0%. New: 100%-50%, 50%-25%, 25%-0%.

Engineer

  • Disabled the “stowing” auto-attack to prevent players from getting stuck holding these kits: Bomb Kit, Elixir Gun, Flamethrower, Grenade Kit, Med Kit, and Tool Kit.

Guild Buffs? How do they work?!

Abbeel, Sep 12, 12 9:45 PM.
Below is a little music to set the mood for this News update.  Enjoy.

We have activated a Guild Buff for 10% Magic Find for 3 days.  It's not a whole lot, but it's a little something extra.  We have also activated a 24 hour guild buff for 5% more Influence for the guild.  This means anything you do now will grant us a little bit more towards fun stuff like a bigger guild bank and more temporary buffs and other things.

If you'd like to know more about the Guild Influence and Upgrades system, here is a link with explainations of what gives us Influence and what it will be used on.

http://wiki.guildwars2.com/wiki/Influence 

Also, as a reminder, anyone in the guild can invite other players.

GW2 Update 09/09/12

Abbeel, Sep 9, 12 7:48 AM.

Alright.  From now on, I will be posting important changes to Guild Wars 2 here.

-Abby


Skills & Traits

Mesmer

  • The Prestige – Fixed a bug so that Burning duration no longer amplifies when additional enemies are present.

Ranger

  • Beastmastery Trait: Instinctual Bond – Now grants 5 seconds of quickness to the player’s pet and can only occur once every 50 seconds.
  • Pets can no longer be revived using the “F” prompt. This is because you can either use F4 to swap pets which will bring that pet back alive or you can wait until you are out of combat at which point you pet will revive automatically. We felt it was doing a disservice to Ranger players to incentivize them to spend a long time reviving their pet when it was a very inefficient thing to do and happened after combat anyway. This will also help clear up “F” to interact functionality.

Guardian

  • Tome of Wrath – Removed Stability, added Retaliation; increased the health of the transform
    * Zealot’s Fervor – Players can now move while casting this skill; increased cast time to 2 seconds; reduced maximum targets to 5
    * Judgment – Knockdown is now 3 seconds
  • Tome of Courage – Removed Stability, added Protection
    * Heal Area – Base heal increased by 33%
    * Pacifism – Reduced maximum targets to 5; increased cast time to 2 seconds; reduced daze duration to 2 seconds
  • Shield of Absorption. The second half of this skill will now unlock in PvE.

Story

  • “Bad Blood” – Exiting the conversation will no longer arbitrarily lock the player into a choice
  • “Mirror, Mirror” – Adjusted difficulty.
  • “The Hatchery” You can no longer do the final step before doing the intermediate steps.
  • “Dredging up the Past” – Fixed blocking bug during the first step.

General

  • Fixes for various blocked events and skill challenges.
  • PvP games played/won will not increment in activities.
  • Fixes for various map bugs that allowed players to get out of the map.
  • Interact “F” should use the following priority:
    1) Your current selection
    2) Loot
    3) Revive/Stomp
    4) Anything else
  • Updated the recipe for Superior Rune of the Ranger to match the rarity of other Superior runes.

Guild banking!

Abbeel, Aug 31, 12 3:59 PM.
We have gotten the first level of the guild banking today and it is one of the things we will be focusing on the next few weeks.  There are very few restrictions on what we can allow people to take or deposit.  Don't ruin it for others, or the bank will become heavily restricted.  I'm trusting you all.

The rules for withdrawing are at the link below.

http://guildportal.com/Guild.aspx?GuildID=459401&TabID=3956136&TopicID=10215842&ForumID=2222608 
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Guild Banking
Posted By Abbeel (0 replies)
8/31/2012 3:56 PM in Guild Events, News, Guides
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